What can I say about Chivalry 2 that I haven’t expressed with dizzying rapture when playing the game in previous open and closed beta livestreams? Will you hear my story of magnificent conquests stretching from bloody beaches to hotly contested throne rooms? Do I treat the uninitiated with the story of when I cut off a knight’s arm and let him drop to his knees before lining his head up like a croquet ball and using the tip business of a halberd as a mallet to just deliver ka blows to their dome? This is a vast PVP unlike any other and the experience you get from it can only be limited by the depth of hilarity of the ragdoll physics, the give-and-take melee and heavy impact that each. swing implores you at almost every turn.
The Masons Against Agatha Ronde ???
There is only one short, open and straightforward story in Chivalry 2. The Agathian Order is a supposed righteous honor faction while the Masons are a vengeful and barbaric group that parted ways with Agatha to see it. annihilated. This story is strewn across the battlefields in which you will participate. It’s in the captivating pre-battle speeches you are given, the environmental narration of the maps and their decor, the lords and kings charging you to give your life for them, and the peasants you slaughter in the process. of your load in the city. The story might not be a story mode per se, but I appreciate the narrative context Torn Banner has woven into the battlefields you walk and fight on at every turn.
And that brings us to the centerpiece of Chivalry 2. This game is a team hack-‘n-slash festival that squeaks metal, cuts limbs. Each scenario is a backdrop to guide the Agathians and Masons in a deadly fight. Battles in Chivalry 2 range from all-warrior deathmatch for themselves and team-based deathmatch, to massive goal-based conquests.
One of my favorite levels in the game starts with the Agathians aiming to break through a Masonic city with siege towers, burn down tents on the outskirts of the fortress, guide the siege ramps to the inner wall of the shrine. and kill a royal heir before the time runs out. . Each goal achieved adds a bit of time to the clock every step of the way. The Masons aim to slow this clock down and block the Agathians as much as they can. There are other scenarios where the Masons are on the attack as well and overall these Conquest Cards are just fascinating as time goes on and you hope your contribution to the battle has been enough.
With cross-play available in Chivalry 2 from the get-go, there has almost never been a shortage of fighters in the 48- and 64-player lobbies. The PS4, PS5, Xbox One, Xbox Series X and S and PC have been tested well and are ready to enjoy each other’s company in this game on Day 1. There are still a few features to be desired. For example, cross-platform parties were missing during the review period, although Torn Banner said is an upcoming feature. A more original issue was that the PlayStation 4 and PlayStation 5 had communication issues with each other without the PS5 console installing the PS4 version of Chivalry 2. It’s not perfect, but it’s a moving target. that I’m confident in fixing Torn Banner given their efforts to make crossplay a Day 1 thing.
What road of steel and battle will you make your own?
There is also no shortage of flexible things with which to accomplish the goal of victory in Chivalry 2, some much more effective than others and others simply not recommended if not an absolute flex. In the first category lies your arsenal of equipable classes and the weapons that go with them. There’s Knight, Vanguard, Footman, and Archer, each with their own weapons and starting abilities. Knights have the two-handed sword and trumpet which act as an area of ââeffect heal. Meanwhile, the infantrymen wield slow, long-range pole axes, a disposable medical kit, and deployable spike-trap fortification. Vanguards wield axes to start and can throw pots of oil that set an area and its soldiers on fire. Finally, Archers are your only long-range class with bows and arrows at their disposal.
You may notice that I said âstarting weaponâ. This is because one of the main features of Chivalry 2 is that when you fight with a class you can level up that class and unlock other subclasses and weapons. Before long, your knight might unlock a sword and shield weapon set or the ability to throw their own pots of oil. Meanwhile, your archer could be a lot deadlier at the cost of slower reloads with a crossbow in hand to replace the regular bow. Each class and subclass is quite fun to level up. In addition, if you favor a certain weapon, you can master mastery. By using a weapon effectively long enough, you can unlock cosmetic skins for it. For the ax, for example, you can unlock halberd skins in three different variations, from Rusty to Illustrious and Polished depending on your level with the weapon. It’s just another way to show off your prowess.
And oh, how good it feels to get good with these guns. Chivalry 2’s fight up front with an opponent is an active effort to get past their guard and ram your blades and hammers into their armor and flesh. There are right and left swings, stabs, slashes, and even special moves on most weapons. You might just swing blindly and you might get away with it, but players in Chivalry 2 will definitely be willing to outdo you or, worse, gang up on you. For those moments, you’ll need to know how to parry, counter, kick, and make sure that whatever happens, your blade is the first to find flesh. It’s a system anyone can adopt and spin, but powerful players who learn smart and proper defense alongside their offense will rise to the recognized match rankings.
There are also satisfying results when you land your shots consistently. Chivalry 2 is a master class in satisfying feedback when you land a hit. Hit an arm enough and you could cut it, letting a player grab their knife to push you back. Hit them in the legs and you could bring them to their knees for a brutal finish. Parry their attack and lay down on them with a vicious aerial special and you could take their heads off in a splash of viscera. It feels like you could kill someone in a million ways in Chivalry 2 and still find a way to make them refresh thanks to the game’s extremely adaptive ragdoll system. Add pickup items that include everything from tree branches and ballista ammo like chicken and bread spears and you get a most ridiculous melee. And believe me when I say you don’t know how ridiculous until you take down a grown soldier with a chicken throw to the head. True story.
The rain may wash away the blood, but the glory remains
I often hear people talk about their âcomfort food gameâ – that game where they can turn their minds and buckle down just to feel good and be satisfied. I feel like Chivalry 2 is that game for me. If it was even just that this is a game where I can beat one or two people with a big sword, an ax, or whatever else I can put on my mittens for an often hilarious effect, I would be satisfied. That said, Torn Banner and Tripwire Interactive haven’t lacked love in this game’s environments, objectives, classes, and player customization. It’s this level of dedicated support that will keep me coming back to the game and crossing paths with iron for a long time.
This notice is based on a digital PC version provided by the publisher. Chivalry 2 will be released on June 8, 2021 on PS4, PS5, Xbox One, Xbox Series X and S, and PC through the Epic Games Store.